{"version":2,"baseVals":{"rating":5,"gammaadj":1.21,"decay":0.96,"echo_zoom":0.997,"echo_orient":1,"wave_mode":2,"wave_dots":1,"wave_brighten":0,"brighten":1,"invert":1,"wave_a":0.001,"wave_scale":0.012,"wave_smoothing":0.9,"warpanimspeed":0.037,"warpscale":0.015,"zoomexp":1.64463,"warp":0.033,"wave_r":0.5,"wave_g":0.4,"wave_b":0.3,"ob_size":0.035,"ob_a":1,"ib_size":0,"ib_r":0,"ib_g":0,"ib_b":0,"mv_x":0,"mv_y":43.2,"mv_l":1,"mv_g":0.91,"mv_b":0.71,"mv_a":0},"shapes":[{"baseVals":{"sides":5,"textured":1,"rad":1.06779,"ang":0.75398,"tex_zoom":0.77977,"g":1,"b":1,"r2":1,"b2":1,"border_a":0,"enabled":0},"init_eqs_eel":"","frame_eqs_eel":"ang=sin(q1*0.15);\nx=sin(q1*0.5) * 0.05 + 0.5;\ny=cos(q1*0.63)* 0.05 + 0.5"},{"baseVals":{"enabled":0},"init_eqs_eel":"","frame_eqs_eel":""},{"baseVals":{"enabled":0},"init_eqs_eel":"","frame_eqs_eel":""},{"baseVals":{"sides":5,"additive":1,"rad":0.03809,"g":1,"b":1,"g2":0.6,"b2":1,"enabled":0},"init_eqs_eel":"","frame_eqs_eel":"tm=q1;\n\nxp=0;\nyp=0.1;\nzp=0;\n\n//wrist movement;\nang=sin(tm*2 )*0.5 +0.5;\n\nxq=xp;\nsinang=sin(ang);cosang=cos(ang);\nyq=yp*sinang + zp*cosang;\nzq=yp*cosang - zp*sinang;\nyq=yp;\nzq=zp;\n\nang=tm*8;\nsinang=sin(ang);cosang=cos(ang);\nxp=xq*sinang + yq*cosang;\nyp=xq*cosang - yq*sinang;\nzp=zq;\n\n//forearm movement;\nzp=zp-0.3;\nang=3.14 + sin(tm*2 - 0.5)*1.5;\nsinang=sin(ang);cosang=cos(ang);\nxq=xp;\nyq=yp*sinang + zp*cosang;\nzq=yp*cosang - zp*sinang;\n\n//upper arm twist\nang=-1.0 + cos(tm*3.1 + 0.5);\nsinang=sin(ang);cosang=cos(ang);\nxp=xq*sinang + yq*cosang;\nyp=xq*cosang - yq*sinang;\nzp=zq;\n\n//upper arm outward;\nzp=zp-0.35;\nang=cos(tm*2.3)*1.75 - 1.05;\nsinang=sin(ang);cosang=cos(ang);\nxq=xp*sinang + zp*cosang;\nyq=yp;\nzq=xp*cosang - zp*sinang;\n\n//upper arm up down;\nang=cos(tm)*0.5 - 0.5;\nsinang=sin(ang);cosang=cos(ang);\nxp=xq;\nyp=yq*cosang - zq*sinang;\nzp=yq*sinang + zq*cosang;\n\n//xp=xq;yp=yq;zp=zq;\n\n\n//project into screenspace and draw on screen\nzp=zp+2;\nxs=xp/zp;\nys=yp/zp;\n\nx=xs+0.5;\ny=ys*1.3+0.5;\n\n\n\n"}],"waves":[{"baseVals":{"enabled":1,"r":0.1,"b":0.7},"init_eqs_eel":"","frame_eqs_eel":"t1=sin(time)*0.5+0.5;\nt2=sin(time+2.1)*0.5+0.5;\nt3=sin(time+4.2)*0.5+0.5;\n\nt4=sin(time+1.1)*0.5+0.5;\nt5=sin(time+3.1)*0.5+0.5;\nt6=sin(time+5.2)*0.5+0.5;","point_eqs_eel":"n=sample*6.283;\nphs=-sample * 0.2;\ntm=q1 + phs;\n\nflip=flip+1;\nflip=flip*below(flip,2);\n\nxp=0;\nyp=flip*0.1 + (sin(tm)*0.5 + 0.5)*0.2;\nzp=0;\n\n//wrist movement;\nang=sin(tm*2 )*0.5 +0.5;\n\nxq=xp;\nsinang=sin(ang);cosang=cos(ang);\nyq=yp*sinang + zp*cosang;\nzq=yp*cosang - zp*sinang;\nyq=yp;\nzq=zp;\n\nang=tm*8;\nsinang=sin(ang);cosang=cos(ang);\nxp=xq*sinang + yq*cosang;\nyp=xq*cosang - yq*sinang;\nzp=zq;\n\n//forearm movement;\nzp=zp-0.3;\nang=3.14 + sin(tm*2 - 0.5)*1.5;\nsinang=sin(ang);cosang=cos(ang);\nxq=xp;\nyq=yp*sinang + zp*cosang;\nzq=yp*cosang - zp*sinang;\n\n//upper arm twist\nang=-1.0 + cos(tm*3.1 + 0.5);\nsinang=sin(ang);cosang=cos(ang);\nxp=xq*sinang + yq*cosang;\nyp=xq*cosang - yq*sinang;\nzp=zq;\n\n//upper arm outward;\nzp=zp-0.35;\nang=cos(tm*2.3)*1.75 - 1.05;\nsinang=sin(ang);cosang=cos(ang);\nxq=xp*sinang + zp*cosang;\nyq=yp;\nzq=xp*cosang - zp*sinang;\n\n//upper arm up down;\nang=cos(tm)*0.5 - 0.5;\nsinang=sin(ang);cosang=cos(ang);\nxp=xq;\nyp=yq*cosang - zq*sinang;\nzp=yq*sinang + zq*cosang;\n\n//xp=xq;yp=yq;zp=zq;\n\n\n//project into screenspace and draw on screen\nzp=zp+2;\nxs=xp/zp;\nys=yp/zp;\n\nx=xs+0.5;\ny=ys*1.3+0.5;\n\n\na=if( equal(q8,1) , (1-sample) , sample);\na=a*a;\n\nb=b+pow(1-sample,2)*0.3;\n\n\n\nr1=t1;\ng1=t2;\nb1=t3;\nr2=t4;\ng2=t5;\nb2=t6;\n\nr=r1*flip + r2*(1-flip);\ng=g1*flip + g2*(1-flip);\nb=b1*flip + b2*(1-flip);"},{"baseVals":{"enabled":1,"r":0.2,"b":0.6},"init_eqs_eel":"","frame_eqs_eel":"t1=sin(time)*0.5+0.5;\nt2=sin(time+2.1)*0.5+0.5;\nt3=sin(time+4.2)*0.5+0.5;\n\nt4=sin(time+1.1)*0.5+0.5;\nt5=sin(time+3.1)*0.5+0.5;\nt6=sin(time+5.2)*0.5+0.5;","point_eqs_eel":"n=sample*6.283;\nphs=-sample * 0.2;\ntm=q1 + phs;\n\nflip=flip+1;\nflip=flip*below(flip,2);\n\nxp=0;\nyp=flip*0.1 + (sin(tm)*0.5 + 0.5)*0.2 +0.1;\nyp=-yp;\nzp=0;\n\n//wrist movement;\nang=sin(tm*2)*0.5 +0.5;\n\nsinang=sin(ang);cosang=cos(ang);\nxq=xp;\nyq=yp*sinang + zp*cosang;\nzq=yp*cosang - zp*sinang;\nyq=yp;\nzq=zp;\n\nang=tm*8;\nsinang=sin(ang);cosang=cos(ang);\nxp=xq*sinang + yq*cosang;\nyp=xq*cosang - yq*sinang;\nzp=zq;\n\n//forearm movement;\nzp=zp-0.3;\nang=3.14 + sin(tm*2 - 0.5)*1.5;\nsinang=sin(ang);cosang=cos(ang);\nxq=xp;\nyq=yp*sinang + zp*cosang;\nzq=yp*cosang - zp*sinang;\n\n//upper arm twist\nang=-1.0 + cos(tm*3.1 + 0.5);\nsinang=sin(ang);cosang=cos(ang);\nxp=xq*sinang + yq*cosang;\nyp=xq*cosang - yq*sinang;\nzp=zq;\n\n//upper arm outward;\nzp=zp-0.35;\nang=cos(tm*2.3)*1.75 - 1.05;\nsinang=sin(ang);cosang=cos(ang);\nxq=xp*sinang + zp*cosang;\nyq=yp;\nzq=xp*cosang - zp*sinang;\n\n//upper arm up down;\nang=cos(tm)*0.5 - 0.5;\nsinang=sin(ang);cosang=cos(ang);\nxp=xq;\nyp=yq*cosang - zq*sinang;\nzp=yq*sinang + zq*cosang;\n\n//xp=xq;yp=yq;zp=zq;\n\n\n//project into screenspace and draw on screen\nzp=zp+2;\nxs=xp/zp;\nys=yp/zp;\n\nx=xs+0.5;\ny=ys*1.3+0.5;\n\n\na=if( equal(q8,1) , (1-sample) , sample);\na=a*a;\n\n\nb=b+pow(1-sample,2)*0.3;\n\nr1=t1;\ng1=t2;\nb1=t3;\nr2=t4;\ng2=t5;\nb2=t6;\n\nr=r1*flip + r2*(1-flip);\ng=g1*flip + g2*(1-flip);\nb=b1*flip + b2*(1-flip);"},{"baseVals":{"enabled":1,"usedots":1,"thick":1,"additive":1,"g":0.6,"b":0.1},"init_eqs_eel":"","frame_eqs_eel":"t1=sin(time)*0.5+0.5;\nt2=sin(time+2.1)*0.5+0.5;\nt3=sin(time+4.2)*0.5+0.5;\n\nt4=sin(time+1.1)*0.5+0.5;\nt5=sin(time+3.1)*0.5+0.5;\nt6=sin(time+5.2)*0.5+0.5;\n\n\nt8= int( sin(time*2)*2 + 3);","point_eqs_eel":"n=sample*6.283;\nphs=-sample * 0.2;\ntm=q1 + phs;\n\nflip=flip+1;\nflip=flip*below(flip,2);\n\nxp=0;\nyp=flip*0.1 + (sin(tm)*0.5 + 0.5)*0.2;\nzp=0;\n\n//wrist movement;\nang=sin(tm*2)*0.5 +0.5;\n\nxq=xp;\nsinang=sin(ang);cosang=cos(ang);\nyq=yp*sinang + zp*cosang;\nzq=yp*cosang - zp*sinang;\nyq=yp;\nzq=zp;\n\nang=tm*8 + 1;\nsinang=sin(ang);cosang=cos(ang);\nxp=xq*sinang + yq*cosang;\nyp=xq*cosang - yq*sinang;\nzp=zq;\n\n//forearm movement;\nzp=zp-0.3;\nang=3.14 + sin(tm*2 - 0.5)*1.5;\nsinang=sin(ang);cosang=cos(ang);\nxq=xp;\nyq=yp*sinang + zp*cosang;\nzq=yp*cosang - zp*sinang;\n\n//upper arm twist\nang=-1.0 + cos(tm*3.1 + 0.5);\nsinang=sin(ang);cosang=cos(ang);\nxp=xq*sinang + yq*cosang;\nyp=xq*cosang - yq*sinang;\nzp=zq;\n\n//upper arm outward;\nzp=zp-0.35;\nang=cos(tm*2.3)*1.75 - 1.05;\nsinang=sin(ang);cosang=cos(ang);\nxq=xp*sinang + zp*cosang;\nyq=yp;\nzq=xp*cosang - zp*sinang;\n\n//upper arm up down;\nang=cos(tm)*0.5 - 0.5;\nsinang=sin(ang);cosang=cos(ang);\nxp=xq;\nyp=yq*cosang - zq*sinang;\nzp=yq*sinang + zq*cosang;\n\n//xp=xq;yp=yq;zp=zq;\n\n\n//project into screenspace and draw on screen\nzp=zp+2;\nxs=xp/zp;\nys=yp/zp;\n\nx=xs+0.5;\ny=ys*1.3+0.5;\n\na=if( equal(q8,1) , (1-sample) , sample);\n\n\na=a* above( sin(tm*128*t8) , 0 );\n\n\nr=t4;\ng=t5;\nb=t6;\n"},{"baseVals":{"enabled":1,"usedots":1,"thick":1,"additive":1,"g":0.3,"b":0.1},"init_eqs_eel":"","frame_eqs_eel":"t1=sin(time)*0.5+0.5;\nt2=sin(time+2.1)*0.5+0.5;\nt3=sin(time+4.2)*0.5+0.5;\n\nt4=sin(time+1.1)*0.5+0.5;\nt5=sin(time+3.1)*0.5+0.5;\nt6=sin(time+5.2)*0.5+0.5;\n\n\nt8= int( sin(time*2)*2 + 3);","point_eqs_eel":"n=sample*6.283;\nphs=-sample * 0.2;\ntm=q1 + phs;\n\nflip=flip+1;\nflip=flip*below(flip,2);\n\nxp=0;\nyp=flip*0.1 + (sin(tm)*0.5 + 0.5)*0.2 +0.1;\nyp=-yp;\nzp=0;\n\n//wrist movement;\nang=sin(tm*2)*0.5 +0.5;\n\nsinang=sin(ang);cosang=cos(ang);\nxq=xp;\nyq=yp*sinang + zp*cosang;\nzq=yp*cosang - zp*sinang;\nyq=yp;\nzq=zp;\n\nang=tm*8+1;\nsinang=sin(ang);cosang=cos(ang);\nxp=xq*sinang + yq*cosang;\nyp=xq*cosang - yq*sinang;\nzp=zq;\n\n//forearm movement;\nzp=zp-0.3;\nang=3.14 + sin(tm*2 - 0.5)*1.5;\nsinang=sin(ang);cosang=cos(ang);\nxq=xp;\nyq=yp*sinang + zp*cosang;\nzq=yp*cosang - zp*sinang;\n\n//upper arm twist\nang=-1.0 + cos(tm*3.1 + 0.5);\nsinang=sin(ang);cosang=cos(ang);\nxp=xq*sinang + yq*cosang;\nyp=xq*cosang - yq*sinang;\nzp=zq;\n\n//upper arm outward;\nzp=zp-0.35;\nang=cos(tm*2.3)*1.75 - 1.05;\nsinang=sin(ang);cosang=cos(ang);\nxq=xp*sinang + zp*cosang;\nyq=yp;\nzq=xp*cosang - zp*sinang;\n\n//upper arm up down;\nang=cos(tm)*0.5 - 0.5;\nsinang=sin(ang);cosang=cos(ang);\nxp=xq;\nyp=yq*cosang - zq*sinang;\nzp=yq*sinang + zq*cosang;\n\n//xp=xq;yp=yq;zp=zq;\n\n\n//project into screenspace and draw on screen\nzp=zp+2;\nxs=xp/zp;\nys=yp/zp;\n\nx=xs+0.5;\ny=ys*1.3+0.5;\n\n\na=if( equal(q8,1) , (1-sample) , sample);\na=a*a;\n\na=a* above( sin(tm*128*t8) , 0 );\n\n\nr=t4;\ng=t5;\nb=t6;"}],"init_eqs_eel":"mv_x=64;mv_y=48;\nnut=0;\nstp=0;stq=0;\nrtp=0;rtq=0;\nwvr=0;\ndecay=0;\ndcsp=0;\nwarp=0","frame_eqs_eel":"//krash's beat detection code\nvolume = 0.3*(bass+mid+att);\nbeatrate = equal(beatrate,0) + (1-equal(beatrate,0))*(below(volume,0.01) + (1-below(volume,0.01))*beatrate);\nlastbeat = lastbeat + equal(lastbeat,0)*time;\nmeanbass_att = 0.1*(meanbass_att*9 + bass_att);\npeakbass_att = max(bass_att,peakbass_att);\nbeatrate = max(if(beat,if(below(time-lastbeat,2*beatrate),0.1*(beatrate*9 + time - lastbeat),beatrate),beatrate),0.1);\npeakbass_att = beat*bass_att + (1-beat)*peakbass_att*(above(time - lastbeat, 2*beatrate)*0.95 + (1-above(time - lastbeat, 2*beatrate))*0.995);\nlastbeat = beat*time + (1-beat)*lastbeat;\npeakbass_att = max(peakbass_att,1.1*meanbass_att);\nbeat = above(volume,0.8)*below(peakbass_att - bass_att, 0.05*peakbass_att)*above(time - lastbeat, 0.1 + 0.5*(beatrate - 0.1));\nbeatcounter = beatcounter + beat;\nmode = if(beat*equal(beatcounter%2,0),1-mode,mode);\nflip = 2*mode-1;\n//monitor=flip;\nq8=flip;\n\n\ndecay=1;\nzoom=1.005;\n\nvol=(bass_att+mid_att+treb_att)*0.25;\nvol=vol*vol;\nmtime=mtime+vol*0.1;\nmtime2= mtime2+vol*0.1*flip*(55/fps);\n\nq1=mtime2*0.4;\nq2=mtime*.4;\n\n\nwarp=0.0;\n//volume = 0.3*(bass+mid+att);\n\nq31 = .5 + .5*sin(0.05*mtime);\nq32 = .5 + .5*cos(0.05*mtime);\nq30 = .8+.4*sin(0.033245*mtime);\nq29 = .8+.4*sin(0.0227*mtime);\nq28 = .8+.4*sin(0.0435*mtime);\n\nob_r = .33*q30;\nob_g = .33*q29;\nob_b = .33*q28;","pixel_eqs_eel":"//tm=time+(sin(time)*rad);\nvar=tan(q2)*treb_att*treb_att;\n//monitor = var;\nzoom=1+(rad/40)+(var/40);\nrot=((rad/100)*var)*sin(q2);","warp":" shader_body { \n  vec4 tmpvar_1;\n  tmpvar_1.w = 1.0;\n  tmpvar_1.xyz = (max (texture (sampler_main, uv).xyz, texture (sampler_main, (vec2(1.0, 1.0) - uv)).xyz) * 0.98);\n  ret = tmpvar_1.xyz;\n }","comp":" shader_body { \n  vec3 plastic_1;\n  vec2 tmpvar_2;\n  tmpvar_2 = (texsize.zw * 8.0);\n  vec3 tmpvar_3;\n  tmpvar_3 = (((texture (sampler_blur1, \n    (uv + (vec2(1.0, 0.0) * tmpvar_2))\n  ).xyz * scale1) + bias1) - ((texture (sampler_blur1, \n    (uv - (vec2(1.0, 0.0) * tmpvar_2))\n  ).xyz * scale1) + bias1));\n  vec3 tmpvar_4;\n  tmpvar_4 = (((texture (sampler_blur1, \n    (uv + (vec2(0.0, 1.0) * tmpvar_2))\n  ).xyz * scale1) + bias1) - ((texture (sampler_blur1, \n    (uv - (vec2(0.0, 1.0) * tmpvar_2))\n  ).xyz * scale1) + bias1));\n  vec2 tmpvar_5;\n  tmpvar_5.x = q31;\n  tmpvar_5.y = q32;\n  vec3 tmpvar_6;\n  tmpvar_6.x = (4.0 * q30);\n  tmpvar_6.y = (4.0 * q29);\n  tmpvar_6.z = (4.0 * q28);\n  vec2 tmpvar_7;\n  tmpvar_7.x = tmpvar_3.x;\n  tmpvar_7.y = tmpvar_4.x;\n  vec2 x_8;\n  x_8 = ((uv - (tmpvar_7 * 4.0)) - tmpvar_5);\n  plastic_1.x = (tmpvar_6.x / (1.0 + (16.0 * \n    pow (sqrt(dot (x_8, x_8)), 0.5)\n  )));\n  vec2 tmpvar_9;\n  tmpvar_9.x = tmpvar_3.y;\n  tmpvar_9.y = tmpvar_4.y;\n  vec2 x_10;\n  x_10 = ((uv - (tmpvar_9 * 4.0)) - tmpvar_5);\n  plastic_1.y = (tmpvar_6.y / (1.0 + (16.0 * \n    pow (sqrt(dot (x_10, x_10)), 0.5)\n  )));\n  vec2 tmpvar_11;\n  tmpvar_11.x = tmpvar_3.z;\n  tmpvar_11.y = tmpvar_4.z;\n  vec2 x_12;\n  x_12 = ((uv - (tmpvar_11 * 4.0)) - tmpvar_5);\n  plastic_1.z = (tmpvar_6.z / (1.0 + (16.0 * \n    pow (sqrt(dot (x_12, x_12)), 0.5)\n  )));\n  vec4 tmpvar_13;\n  tmpvar_13.w = 1.0;\n  tmpvar_13.xyz = (plastic_1 * texture (sampler_main, uv).xyz);\n  ret = tmpvar_13.xyz;\n }"}